|i||For more general descriptions and technical aspects of this topic, visit Trork on the Hytale Documentation Wiki.||i|
Trorks are one of the intelligent societies, or races, of Hytale. They can be inhabiting and defending built structures referred to as Trork Camps. Trorks can perform complex tasks, like domesticating animals and engaging in armed combat using weapons such as swords and axes.
The Trorks are capable enemies that (like most intelligent races in Hytale) specialize in different archetypes (or classes) to fulfill specific roles in their society. A player must be wary and analyze a Trork before they strike, because different types of Trorks should be engaged in combat using different strategies, depending on their class/archetype.
Trork sentries wield large, heavy spears with a stone tip, and it appears they wear little to no armor. Their name implies that sentries guard a Trork village's boundaries from potential enemies, including Humans and their allies. This appears to be the sentry's predominant function.
Trork warriors appear to be heavily-armored, powerful in combat, and wield large battle-axes with a Trork rune inscribed on the head. For these reasons, and because they are specifically referred to as "warriors", they will likely be the main combatants of the Trork race. It is likely that these warriors make up the majority of Trork forces, defending their villages and establishments against enemy forces, as well as performing attacks on their enemies.
Trork hunters wield a Sword with a Trork rune inscribed on the lower section of its blade. Their name implies that they may hunt animals for Food to sustain the Trork race. However, they may be adept at "hunting" players and other races too.
Trork shamans carry gold-tipped staves and wear a shoulder pad inscribed with a Trork rune. The name and appearance of the shaman suggests they have a connection with the magic of Hytale, and may use this magic in battle, religious practices, and more.
Trork chieftains are the largest and presumably most dangerous of the Trorks. Chieftains wield large swords and battle axes inscribed with Trork runes. Chieftains rule their Trork villages, and may command other Trorks to do certain actions.
Trorks are partly scavengers. They enjoy eating discarded meat that they find around Zone 1. This unusual trait could be used to a player's advantage, purposely discarding meat near a nearby by Trork to entice it away from its troop, and taking it by surprise when it is alone. This strategy could potentially make it easier to attack certain groups of Trorks.
Trorks have been known to randomly attack each other, and will sometimes throw a sudden punch at one of their allies for no clear reason. The Trork that loses the fight gets knocked out, and stays sleeping for a short time, but will eventually awaken.
The Trorks have been seen carrying many Weapons, these including both Melee and Ranged types. Due to their much larger size, the Trorks can wield normal Two-Handed weapons in One-Hand
Swords: The swords are large and oddly shaped. They have a rune just above the handle, they seem to be made of stone, wood, and some sort of rope. These weapons are both used by hunters and Chieftains.
Trork Axe: The Axes are seen one-sided, and the other side has a sharp stone, it seems to be made of stone, skulls, wood, and some sort of rope. These Weapons are used by warriors.
Spears: The spears have a sharp stone in between two bones shaped upwards, it seems pretty basic with no runes. It looks to be made out of, bones, stone, wood, and some sort of rope. These weaposn is used by sentries.
|Trork Sword||Common||7-13||Very Slow||Durability|
|Trork Great Axe||Unknown||Unknown||Unknown||Unknown|
Staves: The staves are seen gold tipped with feathers as a cosmetic. these Weapons are used by Shamans