Skeletons are hostile monsters commonly found throughout the Dungeons and ruins of Orbis. Their appearance and threat levels change as a player progresses through the Adventure mode of Hytale.[1]


There are several variants of the skeleton, which vary between different Zones.


Normal Skeletons carry swords and are depicted as rather slow-moving in the trailer. They have no attire and can sometimes crawl out from underneath the ground.

Skeleton Archer

Skeleton Archers spawn in the Emerald Grove and will use the bow and arrow to attack players. Archers have no armor and wear hoods and rags for clothing.

Sand Warrior

Sand Warriors will be encountered in the Howling Sands. They carry light armor and a sword.

Frozen Warrior

Frozen Warriors spawn in Borea. They carry light armor and a sword.

Skeleton Soldier

Skeleton soldiers spawn in the Devastated Lands. They are stronger than the normal skeleton, as they wear iron armor and carry swords,

Skeleton Wizard

Will spawn in Emerald Grove carrying a magical staff of what looks like the earth element.

Swamp Undead

Swamp Undead will spawn in the swamps of the Emerald Grove. They carry swords and have fungi sprouting from their skulls.

Dead Adventurer

Dead Adventurers carry swords and currently have no confirmed spawn location.

Undead Praetorian

Undead Praetorians may be the strongest skeleton variant, as they wear lots of heavy armor and carry a large battle axe and a shield. Undead praetorians currently have no confirmed spawn location.



  1. Designing Monsters for Hytale -Developer Blog (

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