i | For more general descriptions and technical aspects of this topic, visit NPC on the Hytale Documentation Wiki. | i |
See also: NPC Tribes, Animals, Monsters
Mobs are living entities within the world of Hytale. They include NPCs, animals and monsters.
Mobs can be either Passive/Neutral (generally ignore players), Friendly (actively assist players), or Hostile (actively attack players).
Known Mobs[]
Keep in mind that each of the mobs listed below were either shown in the announcement trailer, have appeared in concept art, or other promotional material provided by Hypixel Studios. It is possible that some mobs will be named differently, behave differently, or may not be implemented at all when Hytale is released.
All mobs marked in bold are bosses.
The following animal mobs will most likely be present somewhere within the Hytale universe, when the game is released.
Name | Location | Other Info | |
---|---|---|---|
Antelope | Zone 2 | (Pictured multiple times in Zone 2) | |
Bat | Zone 1 in/or Underground | ||
Bison | Zone 3 | ||
Boar | Zone 1 | ||
Cactee | Zone 2 | (Pictured multiple times in Zone 2) | |
Camel | Zone 2 | ||
Cat | Zone 1 | ||
Catfish | Ocean | ||
Cattle | Zone 1 | ||
Cave-Rex | In the deepest caves of Zone 4 | Hostile | |
Clam | Underwater | Passive | |
Clownfish | Underwater | ||
Chicken | Zone 1 | Different variations of the chicken have been shown, such as the Undead Chicken. | |
Chick | Zone 1 | The baby version of a Chicken (technically the same mob) | |
Crab | Underwater and on beaches | ||
Coral | Underwater | ||
Crocodile | Zone 2 | ||
Crow | Zone 1 | ||
Deer | Zone 1 | ||
Dimetrodon | In the deepest caves of Zone 4 | Only appears in concept art | |
Dog | Zone 1 | Multiple breeds confirmed via tweet and multiple screenshots | |
Duck | Shallow water in Zone 1 | ||
Flamingo | Shallow water in Zone 2 | ||
Fox | Zone 1 | Is a predator that hunts jackalopes and chickens. | |
Frog | Zone 1 | Has green and orange variants | |
Goat | Zone 2 | Appeared in a Postcard from Orbis | |
Grizzly Bear | Zone 1 | Called "Bear" in the model maker files | |
Horse | Zone 2 | ||
Hyena | Zone 2 | Appeared in a tweet | |
Jackalope | Zone 1 | ||
Lobster | Ocean | ||
Macaque | Tropical jungle (Possibly Underground in Zone 4) | Only appears in concept art | |
Man-O-War | Underwater | Only appears in concept art | |
Meerkat | Zone 2 | Shown in a developer tweet | |
Moose | Zone 3 | ||
Moray Eel | Underwater | ||
Mouse | Found in the underground of each Zone | ||
Owl | Zone 1 and Zone 3 | Two different breeds: Snow owls and normal owls | |
Parrot | Islands | ||
Penguin | Zone 3 | ||
Pig | Unknown | ||
Pigeon | Zone 1 | ||
Pike | Underwater | ||
Piranha | Underwater | Only appears in concept art | |
Polar Bear | Zone 3 | ||
Prehistoric Chicken | In the caves of Zone 4 | Only appears in concept art | |
Pufferfish | Underwater | ||
Rainbow Trout | Underwater | ||
Ram | Zone 3 | Can be ridden by the player | |
Rat | Zone 1 in/or underground | ||
Raptor | In the deepest caves of Zone 4 | ||
Rattlesnake | Zone 2 | ||
Regal Tang | Underwater | ||
Saber-Toothed Tiger | Zone 2 | Is a predator that hunts antelopes | |
Shark | Underwater | Has the visual appearance of a hammerhead shark | |
Sheep | Zone 1 | Appeared in the happy Easter screenshot | |
Sponge | Underwater | ||
Snail | Underground | Appeared as a fire/lava snail in a screenshot | |
Snake | Unknown | ||
Sparrow | Zone 1 | ||
Spider | Zone 1 | ||
Tetrabird | Unknown | Can be ridden by kweebecs | |
Triceratops | Zone 4 | ||
Warthog | Zone 2 | Appeared in Hytale tweet | |
Wolf | Zone 1 and Zone 3 | Appears sometimes as a pet of a Trork | |
Woodpecker | Zone 3 | ||
Vulture | Zone 2 |
Tribes, Races or Factions are the intelligent societies and civilisations present across Orbis and elsewhere. Each tribe has it's own unique history, culture, religion, behaviours and beliefs that will be able to be interacted with by the player in Hytale.
Each faction will have a pre-determined disposition toward the player, with there existing friendly factions (Kweebecs) neutral factions (Ferans) and hostile factions (Outlanders) serving as examples of this.
Name | Location | Other Info | |
---|---|---|---|
Faun | Zone 3 | Only appears in concept art | |
Feran | Zone 2 | ||
Human | Zone 2 | Currently only featured as players and abandoned structures. | |
Goblin | Dungeons | ||
Klop | Zone 1 | ||
Kweebec | Zone 1 | ||
Outlander | Dungeons and Zone 3 | ||
Scarak | Zone 2 | ||
Slothian | Tropical Jungles in Zone 4 | ||
Trork | Zone 1 |
Monsters are mythical, yet dangerous creatures which players will likely encounter while exploring the worlds of Hytale. Monsters will most likely attack players on sight, and possibly attempt to hunt them down. However, there may be Neutral monsters as well which will not become hostile unless provoked.
The following monster mobs will most likely be present somewhere within the Hytale universe, when the game is released.
Name | Location | Initial state | Other Info | |
---|---|---|---|---|
Crawler | Zone 1 | Hostile | ||
Earth Elemental | Unknown | Unknown | ||
Earth Golem | Zone 1 Stone Circle | Unknown | Will remain passively standing near of the Stone Circle | |
Emberwulf | Zone 4 | Unknown | ||
Fen Stalker | Zone 1 | Unknown | ||
Fire Golem | Zone 4 | Hostile or Neutral | Unknown | |
Frog Monster | Zone 1 | Unknown | ||
Golem | Temple of Gaia | Unknown | ||
Giant White Spider | Unknown | |||
Ice Dragon | Zone 3 | |||
Kraken | Deep ocean | Only appears in concept art | ||
Mosshorn | Unknown | Unknown | ||
Outlander Chief | Zone 3 | Hostile | The leader of the Outlander structures | |
Outlander Colossus | Zone 3 | Hostile | Unknown | |
Outlander Cultist | Zone 3 | Hostile | Takes part in outlander Rituals | |
Outlander Priest | Zone 3 | Hostile | Source of magic and conducts Outlander rituals | |
Outlander Ranger | Zone 3 | Hostile | Hunts for food around Outlander structures | |
Outlander Warrior | Zone 3 | Hostile | The standard defence for Outlander structure | |
Pale Danger | Ghost Forest | Hostile | ||
Sand Empress | Zone 2 | Hostile | Has clear connections to the Skarak, possibly a boss mob | |
Scarak Broodmother | Zone 2 | Hostile | Produces Scarak Eggs | |
Scarak Larva | Zone 2 | Hostile | Hatches from Scarak Eggs, and can become any of the following Archetypes | |
Scarak Locust | Zone 2 | Hostile | Can fly, providing arial support | |
Scarak Tank | Zone 2 | Hostile | Can block off passage ways | |
Scarak Warrior | Zone 2 | Hostile | Standard warrior | |
Scarak Worker | Zone 2 | Hostile | Performs simple tasks | |
Skeleton | Any | Hostile | Has many subtypes and archetypes | |
Trork Chieftain | Zone 1 | Hostile | The leader of the Trork Camps | |
Trork Hunter | Zone 1 | Hostile | Hunts for the Trork Camps | |
Trork Sentry | Zone 1 | Hostile | A sentry for the Trork Camps | |
Trork Shaman | Zone 1 | Hostile | Is the Archetype responsible for magic within the Trork Society | |
Trork Warrior | Zone 1 | Hostile | The standard Solider for Trork Buildings | |
Undead Chicken | Unknown | Unknown | Might have connections to Skeletons | |
Void Dragon | Unknown | Unknown | ||
Void Eye | Any | Unknown | ||
Void Spawn | Any | Unknown | ||
Void Piranha | Ocean | Unknown | ||
Void Spider | Zone 1 | Unknown | Only appears in concept art | |
Yeti | Zone 3 | Unknown but suspected to be Hostile | ||
Zombie | Any | Hostile | Has many subtypes and archetypes |